2024-10-05 09:07:26 -05:00
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/*
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* MHSF, Minehut Server List
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* All external content is rather licensed under the ECA Agreement
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* located here: https://list.mlnehut.com/docs/legal/external-content-agreement
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*
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* All code under MHSF is licensed under the MIT License
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* by open source contributors
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*
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* Copyright (c) 2024 dvelo
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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2024-07-23 18:49:21 -05:00
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"use client";
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import { useState, useEffect } from "react";
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import {
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Card,
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CardContent,
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CardDescription,
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CardFooter,
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CardHeader,
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CardTitle,
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BetterHeader,
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} from "@/components/ui/card";
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import { motion } from "framer-motion";
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import {
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Tooltip,
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TooltipContent,
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TooltipTrigger,
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} from "@/components/ui/tooltip";
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import { Badge } from "./ui/badge";
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import ServerSingle from "@/lib/single";
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import { SignedIn, SignedOut } from "@clerk/nextjs";
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import SignInPopoverButton from "./clerk/SignInPopoverButton";
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import { Star, X } from "lucide-react";
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import { favoriteServer, isFavorited } from "@/lib/api";
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import { LoadingButton } from "./ui/loading-button";
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import { useTheme } from "next-themes";
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import { Skeleton } from "./ui/skeleton";
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import FadeIn from "react-fade-in/lib/FadeIn";
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export default function ServerView(props: { server: string }) {
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const [single, setSingle] = useState(new ServerSingle(props.server));
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const [loading, setLoading] = useState(true);
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const [favorited, setFavorited] = useState(false);
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const { resolvedTheme } = useTheme();
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const [loadingFavorite, setLoadingFavorite] = useState(false);
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const [randomText, setRandomText] = useState("");
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const [lastOnline, setLastOnline] = useState(0);
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const [format, setFormat] = useState("");
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const [description, setDescription] = useState("");
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const allText = [""];
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const getRandomText = () => {
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return allText[Math.floor(Math.random() * allText.length)];
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};
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useEffect(() => {
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setRandomText(getRandomText());
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single.init().then(() => {
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isFavorited(single.grabOffline()?.name as string)
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.then((b) => {
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setFavorited(b);
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setLoading(false);
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var online = single.grabOffline()?.last_online;
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if (online != undefined) {
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setLastOnline(online);
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}
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})
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.catch(() => {
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setLoading(false);
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var online = single.grabOffline()?.last_online;
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if (online != undefined) {
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setLastOnline(online);
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}
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});
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});
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}, []);
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if (loading) {
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return (
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<>
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<div className="grid p-4 sm:grid-cols-3 gap-4">
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<Skeleton className="sm:col-span-2 h-[245px]" />
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<Skeleton className="h-[245px]" />
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</div>
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</>
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);
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}
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return (
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<>
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2024-11-16 15:01:14 -06:00
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{single.grabOnline() == undefined && !single.grabOffline()?.online && (
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<div className="grid pl-4 pr-4">
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<div
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className=" rounded p-2"
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style={{ backgroundColor: "rgba(244, 63, 94, .16)" }}
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>
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<strong className="flex items-center">
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This server is offline <X />
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</strong>
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<p>
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This means that the server can{"'"}t loading some resources, like
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tags, icons and authors. However, all historical data still is
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stored and works.
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</p>
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</div>
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</div>
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)}
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<FadeIn>
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<div className="grid p-4 sm:grid-cols-3 gap-4">
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<Card className="sm:col-span-2">
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<BetterHeader>
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<CardTitle className="flex items-center">
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2024-11-16 15:01:14 -06:00
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{single.grabOnline() == undefined &&
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!single.grabOffline()?.online ? (
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<div
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className="items-center mr-1"
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style={{
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width: ".75rem",
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height: ".75rem",
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borderRadius: "9999px",
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backgroundColor: "#ff1744",
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}}
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/>
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) : (
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<div
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className="items-center mr-1"
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style={{
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width: ".75rem",
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height: ".75rem",
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borderRadius: "9999px",
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backgroundColor: "#0cce6b",
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}}
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/>
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)}
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{props.server}
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</CardTitle>
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<CardDescription>
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{/* 1704088800000 is the Unix time (in milliseconds) of (GMT) Monday, January 1, 2024 6:00:00 AM */}
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{lastOnline < 1704088800000 &&
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single.grabOnline() == undefined && (
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<Tooltip>
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<TooltipTrigger>
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<Badge variant="secondary">
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Server too old to grab data
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</Badge>
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</TooltipTrigger>
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<TooltipContent>
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This server was last online before 1/1/24 or{" "}
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<code>(GMT) Monday, January 1, 2024 6:00:00 AM</code>,
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<br />
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meaning data like tags, authors and other information
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about the server cannot be seen.
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</TooltipContent>
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</Tooltip>
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)}
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{single.getAuthor() != undefined && (
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<p>by {single.getAuthor()}</p>
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)}
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</CardDescription>
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</BetterHeader>
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<CardContent>
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<p>
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<strong>Time:</strong>
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<br />
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<i>Last online</i>{" "}
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<Tooltip>
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<TooltipTrigger>
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<code>
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{timeConverter(single.grabOffline()?.last_online)}
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</code>
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</TooltipTrigger>
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<TooltipContent>
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<code>{single.grabOffline()?.last_online}</code> in Unix
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time
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</TooltipContent>
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</Tooltip>{" "}
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<br />
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<i>Created on</i>{" "}
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<Tooltip>
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<TooltipTrigger>
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<code>{timeConverter(single.grabOffline()?.creation)}</code>
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</TooltipTrigger>
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<TooltipContent>
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<code>{single.grabOffline()?.creation}</code> in Unix time
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</TooltipContent>
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</Tooltip>
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</p>
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</CardContent>
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</Card>
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<Card>
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<CardHeader>
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<CardTitle>Favorite the server?</CardTitle>
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<CardDescription>
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By favoriting the server, you can see it later.{" "}
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<SignedOut>
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<strong>You need to sign in to favorite a server.</strong>
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</SignedOut>
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</CardDescription>
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</CardHeader>
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<CardContent>
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<SignedOut>
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<SignInPopoverButton />
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</SignedOut>
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<SignedIn>
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<LoadingButton
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variant={resolvedTheme == "dark" ? "outline" : "default"}
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loading={loadingFavorite}
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onClick={() => {
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setLoadingFavorite(true);
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favoriteServer(single.grabOffline()?.name as string).then(
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() => {
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setFavorited(!favorited);
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setLoadingFavorite(false);
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}
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);
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}}
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>
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{favorited && (
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<motion.div
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animate={{ color: "yellow", fill: "yellow" }}
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transition={{ duration: 2 }}
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>
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<Star
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className="mr-2"
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size="16"
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color="yellow"
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fill="yellow"
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/>
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</motion.div>
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)}
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{!favorited && (
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<motion.div
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transition={{ duration: 1 }}
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animate={{ color: "yellow", fill: "yellow" }}
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>
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<Star className="mr-2" size="16" />
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</motion.div>
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)}
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{favorited && "Unf"}
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{!favorited && "F"}avorite Server
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</LoadingButton>
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</SignedIn>
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</CardContent>
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<CardFooter>
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<small>
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This is unlike voting. The{" "}
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<i>amount of people who favorited are public</i>, but the server
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doesn{"'"}t know who favorited, as Favorites are completely
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anonymous.
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</small>
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</CardFooter>
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</Card>
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</div>
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</FadeIn>
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2024-07-23 18:49:21 -05:00
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</>
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);
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}
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function timeConverter(UNIX_timestamp: any) {
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var a = new Date(UNIX_timestamp);
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var months = ["1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12"];
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var year = a.getFullYear();
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var month = months[a.getMonth()];
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var date = a.getDate();
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var time = month + "/" + date + "/" + year;
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return time;
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}
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