"use client"; import { useState, useEffect } from "react"; import { Spinner } from "./ui/spinner"; import IconDisplay from "./IconDisplay"; import { Card, CardContent, CardDescription, CardFooter, CardHeader, CardTitle, BetterHeader, } from "@/components/ui/card"; import { motion, AnimatePresence } from "framer-motion"; import { Dialog, DialogContent, DialogDescription, DialogHeader, DialogTitle, DialogTrigger, } from "@/components/ui/dialog"; import beautify from "json-beautify"; import { Tooltip, TooltipContent, TooltipTrigger, } from "@/components/ui/tooltip"; import { Badge } from "./ui/badge"; import Editor from "@monaco-editor/react"; import { allTags } from "@/allTags"; import ServerSingle from "@/lib/single"; import { parse, parseExpression } from "@babel/parser"; import { NEXT_ROUTER_STATE_TREE } from "next/dist/client/components/app-router-headers"; import { Button } from "./ui/button"; import * as prettierPluginBabel from "prettier/plugins/babel"; import toast from "react-hot-toast"; import { SignedIn, SignedOut, SignInButton } from "@clerk/nextjs"; import SignInPopoverButton from "./clerk/SignInPopoverButton"; import { Sparkle, Star, X } from "lucide-react"; export default function ServerView(props: { server: string }) { const [single, setSingle] = useState(new ServerSingle(props.server)); const [loading, setLoading] = useState(true); const [favorited, setFavorited] = useState(false); const [randomText, setRandomText] = useState(""); const [lastOnline, setLastOnline] = useState(0); const [format, setFormat] = useState(""); const allText = [""]; const getRandomText = () => { return allText[Math.floor(Math.random() * allText.length)]; }; useEffect(() => { setRandomText(getRandomText()); single.init().then(() => { fetch("/api/accountLocked/isFavorited", { method: "POST", headers: { "Content-Type": "application/json" }, body: JSON.stringify({ server: single.grabOffline()?.name, }), }) .then((b) => { b.json().then((c) => { setFavorited(c.result); setLoading(false); var online = single.grabOffline()?.last_online; if (online != undefined) { setLastOnline(online); } }); }) .catch(() => { setLoading(false); var online = single.grabOffline()?.last_online; if (online != undefined) { setLastOnline(online); } }); }); }, []); if (loading) { return ( <>
); } return ( <> {single.grabOnline() == undefined && (
This server is offline

This means that the server can{"'"}t loading some resources, like tags, icons and authors. However, all historical data still is stored and works.

)}
{single.grabOnline() == undefined ? (
) : (
)} {props.server} {/* 1704088800000 is the Unix time (in milliseconds) of (GMT) Monday, January 1, 2024 6:00:00 AM */} {lastOnline < 1704088800000 && single.grabOnline() == undefined && ( Server too old to grab data This server was last online before 1/1/24 or{" "} (GMT) Monday, January 1, 2024 6:00:00 AM,
meaning data like tags, authors and other information about the server cannot be seen.
)} {single.getAuthor() != undefined && (

by {single.getAuthor()}

)}

Time:
Last online{" "} {timeConverter(single.grabOffline()?.last_online)} {single.grabOffline()?.last_online} in Unix time {" "}
Created on{" "} {timeConverter(single.grabOffline()?.creation)} {single.grabOffline()?.creation} in Unix time

Favorite the server? By favoriting the server, you can see it later.{" "} You need to sign in to favorite a server. This is unlike voting. The{" "} amount of people who favorited are public, but the server doesn{"'"}t know who favorited, as Favorites are completely anonymous.
); } function timeConverter(UNIX_timestamp: any) { var a = new Date(UNIX_timestamp); var months = ["1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12"]; var year = a.getFullYear(); var month = months[a.getMonth()]; var date = a.getDate(); var time = month + "/" + date + "/" + year; return time; } export interface ServerResponse { __unix?: string; deletion?: Deletion; _id: string; categories: string[]; inheritedCategories: any[]; purchased_icons: string[]; backup_slots: number; suspended: boolean; server_version_type: string; proxy: boolean; connectedServers: any[]; motd: string; visibility: boolean; server_plan: string; storage_node: string; default_banner_image: string; default_banner_tint: string; owner: string; name: string; name_lower: string; creation: number; platform: string; credits_per_day: number; in_game: boolean; using_cosmetics: boolean; __v: number; port: number; last_online: number; joins: number; active_icon: string; expired: boolean; icon: string; online: boolean; maxPlayers: number; playerCount: number; rawPlan: string; activeServerPlan: string; } export interface Deletion { started: boolean; started_at: number; reason: string; completed: boolean; completed_at: number; storage_completed: boolean; storage_completed_at: number; } export interface OnlineServer { staticInfo: StaticInfo; maxPlayers: number; name: string; motd: string; icon: string; playerData: PlayerData; connectable: boolean; visibility: boolean; allCategories: string[]; usingCosmetics: boolean; author?: string; authorRank: string; } export interface StaticInfo { _id: string; serverPlan: string; serviceStartDate: number; platform: string; planMaxPlayers: number; planRam: number; alwaysOnline: boolean; rawPlan: string; connectedServers: any[]; } export interface PlayerData { playerCount: number; timeNoPlayers: number; }