/* * MHSF, Minehut Server List * All external content is rather licensed under the ECA Agreement * located here: https://list.mlnehut.com/docs/legal/external-content-agreement * * All code under MHSF is licensed under the MIT License * by open source contributors * * Copyright (c) 2024 dvelo * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ "use client"; import { Button } from "@/components/ui/button"; import { useClerk, useUser } from "@clerk/nextjs"; import { toast } from "sonner"; import { unlinkMCAccount } from "@/lib/api"; import { useEffect, useState } from "react"; import { Dialog } from "@/components/ui/dialog"; import { DialogContent, DialogTrigger } from "@/components/ui/dialog"; import CodeDialog from "@/components/misc/LinkDialog"; export default function Settings() { const clerk = useClerk(); const { user, isSignedIn } = useUser(); const [linked, setLinked] = useState(false); useEffect(() => { setLinked(user?.publicMetadata.player != undefined); }, [user, isSignedIn]); return (
Linking

Link Account

Link a Minecraft account to customize a server you own.
{" "} {user?.publicMetadata.player != undefined && linked && ( <>Currently linked to {user?.publicMetadata.player as string} )}

{!linked && } { setLinked(c); }} /> {linked && ( )}

Unlink Account

Unlink your Minecraft account if you have already linked one.

{!linked && ( )} {linked && ( )}
All of your customizations stay the same, and can be changed if another account links your Minecraft account.
); }