mirror of
https://github.com/DeveloLongScript/MHSF.git
synced 2026-05-07 20:35:06 -05:00
120 lines
4.0 KiB
TypeScript
120 lines
4.0 KiB
TypeScript
/*
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* MHSF, Minehut Server List
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* All external content is rather licensed under the ECA Agreement
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* located here: https://list.mlnehut.com/docs/legal/external-content-agreement
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*
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* All code under MHSF is licensed under the MIT License
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* by open source contributors
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*
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* Copyright (c) 2024 dvelo
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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"use client";
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import { Button } from "@/components/ui/button";
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import { useClerk, useUser } from "@clerk/nextjs";
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import toast from "react-hot-toast";
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import { unlinkMCAccount } from "@/lib/api";
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import { useEffect, useState } from "react";
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import { Dialog } from "@/components/ui/dialog";
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import { DialogContent, DialogTrigger } from "@/components/ui/dialog";
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import CodeDialog from "@/components/misc/LinkDialog";
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export default function Settings() {
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const clerk = useClerk();
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const { user, isSignedIn } = useUser();
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const [linked, setLinked] = useState(false);
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useEffect(() => {
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setLinked(user?.publicMetadata.player != undefined);
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}, [user, isSignedIn]);
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return (
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<main className="p-4">
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<strong className="text-3xl">Linking</strong>
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<br />
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<br />
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<strong className="font-bold">Link Account</strong>
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<div className="flex items-center">
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<p>
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Link a Minecraft account to customize a server you own.
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<br />{" "}
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{user?.publicMetadata.player != undefined && linked && (
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<>Currently linked to {user?.publicMetadata.player as string}</>
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)}
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</p>
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<Dialog>
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<DialogTrigger>
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{!linked && <Button className="h-[30px] ml-2">Link Account</Button>}
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</DialogTrigger>
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<DialogContent>
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<CodeDialog
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linked={linked}
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setLinked={(c) => {
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setLinked(c);
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}}
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/>
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</DialogContent>
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</Dialog>
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{linked && (
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<Button className="h-[30px] ml-2" disabled>
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Already linked
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</Button>
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)}
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</div>
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<br />
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<strong className="font-bold">Unlink Account</strong>
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<div className="flex items-center">
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<p>Unlink your Minecraft acconut if you have already linked one.</p>
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{!linked && (
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<Button className="h-[30px] ml-2" disabled>
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No linked account
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</Button>
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)}
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{linked && (
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<Button
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className="h-[30px] ml-2"
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variant="destructive"
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onClick={async () => {
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await toast.promise(unlinkMCAccount(), {
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success: "Unlinked account!",
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loading: "Unlinking...",
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error: "Error while unlinking account.",
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});
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setLinked(false);
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}}
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>
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Unlink account
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</Button>
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)}
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</div>
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<small className="mt-0">
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All of your customizations stay the same, and can be changed if another
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account links your Minecraft account.
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</small>
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</main>
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);
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}
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